ROLE

UX/UI Design
Visual Design

DURATION

Jan - May, 2021

TOOLS

Adobe Illustrator
Adobe Photoshop
Adobe XD

Overview


FITALK (fit-Talk) is an emotional game app for children aged 4-6. It guides children how to correctly express and manage their feelings when encountering different emotions by simulating scenarios that would appear in real life. In addition, it can help children develop good communication relationships with friends or family members as they grow up.

Problem

Children can express their feelings through facial expressions and physical behaviours. Sometimes they may express their feelings in a physical, inappropriate or problematic way when
they are emotional like yelling, withdrawal or aggressive behaviour.

Design
Process

Research

Target  
Audience

Competitor
Analysis

Hopster Saturday Club for kids

Pros:
Customize your character expressions and discribe your current mood by sound.

Cons:
Lack of emotional expressions. 4 different roles have same expression.

eQuoo: Emotional Fitness Game

Pros:
Provides feedback for each selection made no matter select correct or wrong.

Cons:
In teaching about reciprocity they force the user must to buy even though it’s free to download.

Interview

Design Goal

Persona

User
Flow

Wireframe

Design
System

Color Palette

Typography

Minimum size & Clearspace

User Testing

Synthsis

Testing
Result

Task 1 - Rescue Emoji

1. Give a game guide to introduce “What it is?” and “How to play?”
2. Shows the level bar and number that user finished, and the stars that user gained.

Before > After

Task 1 - Rescue Emoji

1. Move out the character of the prison and give some words to thank.
2. Enlarge the button of “NEXT”, allow user to move on next level.

Before > After

Task 2 - Quiz Time

1. Make color choices more consistent.
2. Make font choices more readable.
3. Add the answer mark like a,b,c.

Before > After

Task 3 - Quiz Recode

1. Use green/red to identify right and wrong.
2. Show the number button for user to view all result.
3. Decrease the brightness and saturation of progress bar

Before > After

Prototype

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